<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<atom:link href="http://forum.ubuntu-fr.org/extern.php?action=feed&amp;tid=935381&amp;type=rss" rel="self" type="application/rss+xml" />
		<title><![CDATA[Forum Ubuntu-fr.org / Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
		<link>http://forum.ubuntu-fr.org/viewtopic.php?id=935381</link>
		<description><![CDATA[Les sujets les plus récents dans Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10.]]></description>
		<lastBuildDate>Mon, 28 May 2012 11:50:37 +0000</lastBuildDate>
		<generator>FluxBB</generator>
		<item>
			<title><![CDATA[Réponse à&#160;:  Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
			<link>http://forum.ubuntu-fr.org/viewtopic.php?pid=9439131#p9439131</link>
			<description><![CDATA[<p>C&#039;est parce-que maintenant qu&#039;il y a <em>mesa-utils</em> sur ton système, il est capable de te dire quel est le pilote en action et donc quelle est la carte pilotée (mais ce pilote y était déjà).</p>]]></description>
			<author><![CDATA[dummy@example.com (linoll)]]></author>
			<pubDate>Mon, 28 May 2012 11:50:37 +0000</pubDate>
			<guid>http://forum.ubuntu-fr.org/viewtopic.php?pid=9439131#p9439131</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
			<link>http://forum.ubuntu-fr.org/viewtopic.php?pid=9438231#p9438231</link>
			<description><![CDATA[<p>je ne sais pas comment mais maintenant quand je vais sur information système <br />Carte graphique : Mobile Intel® GM45 Express Chipset x86/MMX/SSE2</p>]]></description>
			<author><![CDATA[dummy@example.com (sofianejs90)]]></author>
			<pubDate>Mon, 28 May 2012 10:50:25 +0000</pubDate>
			<guid>http://forum.ubuntu-fr.org/viewtopic.php?pid=9438231#p9438231</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
			<link>http://forum.ubuntu-fr.org/viewtopic.php?pid=9437961#p9437961</link>
			<description><![CDATA[<p>Merci linoll <img src="http://forum.ubuntu-fr.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (sofianejs90)]]></author>
			<pubDate>Mon, 28 May 2012 10:32:52 +0000</pubDate>
			<guid>http://forum.ubuntu-fr.org/viewtopic.php?pid=9437961#p9437961</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
			<link>http://forum.ubuntu-fr.org/viewtopic.php?pid=9437361#p9437361</link>
			<description><![CDATA[<p>Parfait, tu as donc déjà le bon pilote libre intégré qui te donne l&#039;accélération graphique matérielle correspondant à ta carte... donc rien à modifier, et ça se met aussi à jour tout seul avec les mises à jour ordinaires d&#039;Ubuntu.</p><p>Tu es peut-être surpris de ça parce-que lorsqu&#039;on fait une installation de Windows il faut ensuite chercher les bons pilotes soi-même mais avec Ubuntu quand c&#039;est possible il trouve tout seul du premier coup.</p><p>Bonne continuation à toi avec ton matériel facile et efficace.</p>]]></description>
			<author><![CDATA[dummy@example.com (linoll)]]></author>
			<pubDate>Mon, 28 May 2012 09:56:57 +0000</pubDate>
			<guid>http://forum.ubuntu-fr.org/viewtopic.php?pid=9437361#p9437361</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
			<link>http://forum.ubuntu-fr.org/viewtopic.php?pid=9437221#p9437221</link>
			<description><![CDATA[<p>et surtout merci pour ton aide linoll <img src="http://forum.ubuntu-fr.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (sofianejs90)]]></author>
			<pubDate>Mon, 28 May 2012 09:41:16 +0000</pubDate>
			<guid>http://forum.ubuntu-fr.org/viewtopic.php?pid=9437221#p9437221</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
			<link>http://forum.ubuntu-fr.org/viewtopic.php?pid=9437161#p9437161</link>
			<description><![CDATA[<p>Voici le résultat&#160; </p><p>name of display: :0.0<br />display: :0&#160; screen: 0<br />direct rendering: Yes<br />server glx vendor string: SGI<br />server glx version string: 1.4<br />server glx extensions:<br />&#160; &#160; GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, <br />&#160; &#160; GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, <br />&#160; &#160; GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, <br />&#160; &#160; GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, <br />&#160; &#160; GLX_SGIX_visual_select_group, GLX_INTEL_swap_event<br />client glx vendor string: Mesa Project and SGI<br />client glx version string: 1.4<br />client glx extensions:<br />&#160; &#160; GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, <br />&#160; &#160; GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB, <br />&#160; &#160; GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, <br />&#160; &#160; GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, <br />&#160; &#160; GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, <br />&#160; &#160; GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, <br />&#160; &#160; GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, <br />&#160; &#160; GLX_INTEL_swap_event<br />GLX version: 1.4<br />GLX extensions:<br />&#160; &#160; GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, <br />&#160; &#160; GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, <br />&#160; &#160; GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, <br />&#160; &#160; GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, <br />&#160; &#160; GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, <br />&#160; &#160; GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, <br />&#160; &#160; GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event<br />OpenGL vendor string: Tungsten Graphics, Inc<br />OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset x86/MMX/SSE2<br />OpenGL version string: 2.1 Mesa 7.11<br />OpenGL shading language version string: 1.20<br />OpenGL extensions:<br />&#160; &#160; GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, <br />&#160; &#160; GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, <br />&#160; &#160; GL_EXT_copy_texture, GL_EXT_polygon_offset, GL_EXT_subtexture, <br />&#160; &#160; GL_EXT_texture_object, GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, <br />&#160; &#160; GL_EXT_texture, GL_EXT_texture3D, GL_IBM_rasterpos_clip, <br />&#160; &#160; GL_ARB_point_parameters, GL_EXT_draw_range_elements, GL_EXT_packed_pixels, <br />&#160; &#160; GL_EXT_point_parameters, GL_EXT_rescale_normal, <br />&#160; &#160; GL_EXT_separate_specular_color, GL_EXT_texture_edge_clamp, <br />&#160; &#160; GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, <br />&#160; &#160; GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB, <br />&#160; &#160; GL_ARB_multitexture, GL_EXT_framebuffer_sRGB, <br />&#160; &#160; GL_IBM_multimode_draw_arrays, GL_IBM_texture_mirrored_repeat, <br />&#160; &#160; GL_3DFX_texture_compression_FXT1, GL_ARB_texture_cube_map, <br />&#160; &#160; GL_ARB_texture_env_add, GL_ARB_transpose_matrix, <br />&#160; &#160; GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, <br />&#160; &#160; GL_EXT_secondary_color, GL_EXT_texture_env_add, <br />&#160; &#160; GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, <br />&#160; &#160; GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent, <br />&#160; &#160; GL_NV_texgen_reflection, GL_NV_texture_env_combine4, <br />&#160; &#160; GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, <br />&#160; &#160; GL_ARB_texture_compression, GL_EXT_framebuffer_object, <br />&#160; &#160; GL_EXT_texture_env_dot3, GL_MESA_window_pos, GL_NV_packed_depth_stencil, <br />&#160; &#160; GL_NV_texture_rectangle, GL_NV_vertex_program, GL_ARB_depth_texture, <br />&#160; &#160; GL_ARB_occlusion_query, GL_ARB_shadow, GL_ARB_texture_env_combine, <br />&#160; &#160; GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, <br />&#160; &#160; GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_ATI_envmap_bumpmap, <br />&#160; &#160; GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, GL_NV_depth_clamp, <br />&#160; &#160; GL_NV_vertex_program1_1, GL_APPLE_client_storage, GL_APPLE_packed_pixels, <br />&#160; &#160; GL_APPLE_vertex_array_object, GL_ARB_draw_buffers, <br />&#160; &#160; GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, <br />&#160; &#160; GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers, <br />&#160; &#160; GL_ATI_texture_env_combine3, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, <br />&#160; &#160; GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_ARB_depth_clamp, <br />&#160; &#160; GL_ARB_fragment_program_shadow, GL_ARB_half_float_pixel, <br />&#160; &#160; GL_ARB_point_sprite, GL_ARB_shading_language_100, GL_ARB_sync, <br />&#160; &#160; GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object, <br />&#160; &#160; GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate, <br />&#160; &#160; GL_OES_read_format, GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object, <br />&#160; &#160; GL_ARB_texture_compression_rgtc, GL_ARB_texture_rectangle, <br />&#160; &#160; GL_EXT_pixel_buffer_object, GL_EXT_texture_compression_rgtc, <br />&#160; &#160; GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_ARB_framebuffer_object, <br />&#160; &#160; GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, <br />&#160; &#160; GL_EXT_packed_depth_stencil, GL_APPLE_object_purgeable, <br />&#160; &#160; GL_ARB_vertex_array_object, GL_ATI_separate_stencil, GL_EXT_draw_buffers2, <br />&#160; &#160; GL_EXT_gpu_program_parameters, GL_EXT_texture_env_combine, <br />&#160; &#160; GL_EXT_texture_sRGB_decode, GL_OES_EGL_image, GL_ARB_copy_buffer, <br />&#160; &#160; GL_ARB_half_float_vertex, GL_ARB_map_buffer_range, GL_ARB_texture_rg, <br />&#160; &#160; GL_ARB_texture_swizzle, GL_ARB_vertex_array_bgra, <br />&#160; &#160; GL_EXT_separate_shader_objects, GL_EXT_texture_swizzle, <br />&#160; &#160; GL_EXT_vertex_array_bgra, GL_NV_conditional_render, <br />&#160; &#160; GL_ARB_ES2_compatibility, GL_ARB_draw_elements_base_vertex, <br />&#160; &#160; GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, <br />&#160; &#160; GL_ARB_provoking_vertex, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, <br />&#160; &#160; GL_ARB_shader_texture_lod, GL_EXT_provoking_vertex, GL_EXT_texture_snorm, <br />&#160; &#160; GL_MESA_texture_signed_rgba, GL_ARB_robustness</p><p>32 GLX Visuals<br />&#160; &#160; visual&#160; x&#160; &#160;bf lv rg d st&#160; colorbuffer&#160; sr ax dp st accumbuffer&#160; ms&#160; cav<br />&#160; id dep cl sp&#160; sz l&#160; ci b ro&#160; r&#160; g&#160; b&#160; a F gb bf th cl&#160; r&#160; g&#160; b&#160; a ns b eat<br />----------------------------------------------------------------------------<br />0x021 24 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x022 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x090 24 tc&#160; 0&#160; 24&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x091 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x092 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x093 24 tc&#160; 0&#160; 24&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x094 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x095 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x096 24 tc&#160; 0&#160; 32&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x097 24 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x098 24 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x099 24 tc&#160; 0&#160; 32&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x09a 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x09b 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8 16 16 16&#160; 0&#160; 0 0 Slow<br />0x09c 24 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x09d 24 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8 16 16 16 16&#160; 0 0 Slow<br />0x09e 24 dc&#160; 0&#160; 24&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x09f 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0a0 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0a1 24 dc&#160; 0&#160; 24&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0a2 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0a3 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0a4 24 dc&#160; 0&#160; 32&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0a5 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0a6 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0a7 24 dc&#160; 0&#160; 32&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0a8 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0a9 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0aa 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8 16 16 16&#160; 0&#160; 0 0 Slow<br />0x0ab 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x0ac 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8 16 16 16 16&#160; 0 0 Slow<br />0x05f 32 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None</p><p>48 GLXFBConfigs:<br />&#160; &#160; visual&#160; x&#160; &#160;bf lv rg d st&#160; colorbuffer&#160; sr ax dp st accumbuffer&#160; ms&#160; cav<br />&#160; id dep cl sp&#160; sz l&#160; ci b ro&#160; r&#160; g&#160; b&#160; a F gb bf th cl&#160; r&#160; g&#160; b&#160; a ns b eat<br />----------------------------------------------------------------------------<br />0x060&#160; 0 tc&#160; 0&#160; 16&#160; 0 r&#160; . .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x061&#160; 0 tc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x062&#160; 0 tc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x063&#160; 0 tc&#160; 0&#160; 16&#160; 0 r&#160; . .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0 16&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x064&#160; 0 tc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0 16&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x065&#160; 0 tc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0 16&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x066 24 tc&#160; 0&#160; 24&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x067 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x068 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x069 24 tc&#160; 0&#160; 24&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x06a 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x06b 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x06c 24 tc&#160; 0&#160; 32&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x06d 24 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x06e 24 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x06f 24 tc&#160; 0&#160; 32&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x070 24 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x071 32 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x072&#160; 0 tc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0 16&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x073&#160; 0 tc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0 16&#160; 0 16 16 16&#160; 0&#160; 0 0 Slow<br />0x074 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x075 24 tc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8 16 16 16&#160; 0&#160; 0 0 Slow<br />0x076 24 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x077 24 tc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8 16 16 16 16&#160; 0 0 Slow<br />0x078&#160; 0 dc&#160; 0&#160; 16&#160; 0 r&#160; . .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x079&#160; 0 dc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x07a&#160; 0 dc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x07b&#160; 0 dc&#160; 0&#160; 16&#160; 0 r&#160; . .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0 16&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x07c&#160; 0 dc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0 16&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x07d&#160; 0 dc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0 16&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x07e 24 dc&#160; 0&#160; 24&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x07f 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x080 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x081 24 dc&#160; 0&#160; 24&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x082 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x083 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x084 24 dc&#160; 0&#160; 32&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x085 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x086 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x087 24 dc&#160; 0&#160; 32&#160; 0 r&#160; . .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x088 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x089 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x08a&#160; 0 dc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0 16&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x08b&#160; 0 dc&#160; 0&#160; 16&#160; 0 r&#160; y .&#160; &#160;5&#160; 6&#160; 5&#160; 0 .&#160; .&#160; 0 16&#160; 0 16 16 16&#160; 0&#160; 0 0 Slow<br />0x08c 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x08d 24 dc&#160; 0&#160; 24&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 0 .&#160; .&#160; 0 24&#160; 8 16 16 16&#160; 0&#160; 0 0 Slow<br />0x08e 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8&#160; 0&#160; 0&#160; 0&#160; 0&#160; 0 0 None<br />0x08f 24 dc&#160; 0&#160; 32&#160; 0 r&#160; y .&#160; &#160;8&#160; 8&#160; 8&#160; 8 .&#160; .&#160; 0 24&#160; 8 16 16 16 16&#160; 0 0 Slow</p>]]></description>
			<author><![CDATA[dummy@example.com (sofianejs90)]]></author>
			<pubDate>Mon, 28 May 2012 09:38:35 +0000</pubDate>
			<guid>http://forum.ubuntu-fr.org/viewtopic.php?pid=9437161#p9437161</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
			<link>http://forum.ubuntu-fr.org/viewtopic.php?pid=9435711#p9435711</link>
			<description><![CDATA[<p>À priori tout est donc parfait : tu n&#039;as pas eu besoin d&#039;installer de pilote additif et tout baigne avec le pilote libre déjà installé (en gros tu as le matériel idéal pour Linux).</p><p>À la rigueur pour en savoir plus dans une fenêtre de terminal ( qui s&#039;ouvrira avec la combinaison de touches CTRL-ALT-t ) tu fais </p><div class="codebox"><pre><code>sudo apt-get install mesa-utils</code></pre></div><p> puis quand c&#039;est installé tu lances le petit test de performances graphiques 3D </p><div class="codebox"><pre><code>glxgears</code></pre></div><p> (si les engrenages tournent fluidement c&#039;est que tu profites d&#039;une accélération graphique 3D correcte).</p><p>Et si tu veux qu&#039;on t&#039;en dise encore plus sur ton pilote actuel tu fais </p><div class="codebox"><pre><code>glxinfo</code></pre></div><p> et tu nous copies le résultat (surtout les lignes avec du texte).</p><br /><br /><p>Post scriptum : ça serait sympa que tu fasses un peu plus d&#039;effort d&#039;écriture en français...</p>]]></description>
			<author><![CDATA[dummy@example.com (linoll)]]></author>
			<pubDate>Mon, 28 May 2012 07:32:34 +0000</pubDate>
			<guid>http://forum.ubuntu-fr.org/viewtopic.php?pid=9435711#p9435711</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
			<link>http://forum.ubuntu-fr.org/viewtopic.php?pid=9435581#p9435581</link>
			<description><![CDATA[<p>Non ce né pas ça mais quand je suis sur information système je clic sur carte graphique Voila ce qu&#039;il me donne <br />: Pilote inconnu&#160; <br />: Expérience standard <br />Pilote inconnu logiquement si parce-que aucun pilote né installer ( en fin je suis un début-temps sur ubuntu ces à vous de me dire )</p>]]></description>
			<author><![CDATA[dummy@example.com (sofianejs90)]]></author>
			<pubDate>Mon, 28 May 2012 07:15:08 +0000</pubDate>
			<guid>http://forum.ubuntu-fr.org/viewtopic.php?pid=9435581#p9435581</guid>
		</item>
		<item>
			<title><![CDATA[Réponse à&#160;:  Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
			<link>http://forum.ubuntu-fr.org/viewtopic.php?pid=9431241#p9431241</link>
			<description><![CDATA[<p>Eh bien si justement, il est déjà installé (puisque c&#039;est un pilote libre directement compris dans l&#039;installation Ubuntu).</p><p>Est-ce que tu veux dire que tu as constaté que tu n&#039;avais pas d&#039;accélération graphique 3D ?</p>]]></description>
			<author><![CDATA[dummy@example.com (linoll)]]></author>
			<pubDate>Sun, 27 May 2012 17:56:36 +0000</pubDate>
			<guid>http://forum.ubuntu-fr.org/viewtopic.php?pid=9431241#p9431241</guid>
		</item>
		<item>
			<title><![CDATA[Pilote Carte graphique intel GMA x4500 sur Ubuntu 11.10]]></title>
			<link>http://forum.ubuntu-fr.org/viewtopic.php?pid=9430331#p9430331</link>
			<description><![CDATA[<p>Salut tout le monde , jais installer ubuntu 11.10 sur mon ordinateur portable HP 6730b il marche très bien , le seul problème ces la carte graphique intel GMA x4500 elle n&#039;est pas installer , je ne s&#039;est pas c&#039;est un pilote est disponible pour ce type de carte graphique , si oui comment doit-je l&#039;installer merci les amis <img src="http://forum.ubuntu-fr.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (sofianejs90)]]></author>
			<pubDate>Sun, 27 May 2012 16:48:30 +0000</pubDate>
			<guid>http://forum.ubuntu-fr.org/viewtopic.php?pid=9430331#p9430331</guid>
		</item>
	</channel>
</rss>
