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#1 Le 07/05/2007, à 13:40

Cosmo Boy

TA Spring Impossible a installer avec svn :-(

Bonjour à tous.

Etant un peu en galère pour installer TA Spring je viens vous solliciter en espérant que vous me dépanniez smile

J'ai déja entamé une discution ici http://forums.jeuvinux.net/viewtopic.php?id=185 mais plus de monde participe et plusl les solutions arrivent vites smile

Donc pour résumé

~/trunk$ scons configure debug=yes
...
Checking for C library boost_filesystem-gcc-mt... (cached) no
Checking for C library boost_filesystem-mt... (cached) no
Checking for C library boost_filesystem-gcc... (cached) no
Checking for C library boost_filesystem... (cached) yes
Checking for C library boost_thread-gcc-mt... (cached) no
Checking for C library boost_thread-mt... (cached) no
Checking for C library boost_thread-gcc... (cached) no
Checking for C library boost_thread... (cached) yes
Checking for C library boost_regex-gcc-mt... (cached) no
Checking for C library boost_regex-mt... (cached) no
Checking for C library boost_regex-gcc... (cached) no
Checking for C library boost_regex... (cached) yes
Checking for C library IL... (cached) yes
Checking for C library SDL... (cached) yes

Everything seems OK.  Run `scons' now to build.
scons: done reading SConscript files.
scons: Building targets ...
scons: Nothing to be done for `configure'.
scons: done building targets.

Et aprés tout cela

~/trunk$ scons
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
g++ -o build/rts/Game/Game.o -c -ggdb3 -fvisibility=hidden -pthread -DDEBUG -D_DEBUG -DDIRECT_CONTROL_ALLOWED -D_SZ_ONE_DIRECTORY -DNO_CLIPBOARD -DNO_AVI -DNO_LUA -D_GNU_SOURCE=1 -D_REENTRANT -Irts -Irts/System -I/usr/include -I/usr/include/GL -I/usr/include/freetype2 -I/usr/include/SDL -I/usr/include/python2.4 rts/Game/Game.cpp
rts/Game/Game.cpp:108:28: error: ConsoleHistory.h: No such file or directory
rts/Game/Game.cpp:109:28: error: WordCompletion.h: No such file or directory
rts/Game/Game.cpp:116:32: error: Platform/NullSound.h: No such file or directory
rts/Game/Game.cpp: In function 'CSound* CreateSoundInterface()':
rts/Game/Game.cpp:139: error: expected type-specifier before 'CNullSound'
rts/Game/Game.cpp:139: error: cannot convert 'int*' to 'CSound*' in return
rts/Game/Game.cpp:139: error: expected ';' before 'CNullSound'
rts/Game/Game.cpp:139: error: 'CNullSound' was not declared in this scope
rts/Game/Game.cpp: In constructor 'CGame::CGame(bool, std::string)':
rts/Game/Game.cpp:202: error: invalid use of undefined type 'struct CConsoleHistory'
rts/Game/Game.h:28: error: forward declaration of 'struct CConsoleHistory'
rts/Game/Game.cpp:203: error: invalid use of undefined type 'struct CWordCompletion'
rts/Game/Game.h:29: error: forward declaration of 'struct CWordCompletion'
rts/Game/Game.cpp:205: error: invalid use of undefined type 'struct CWordCompletion'
rts/Game/Game.h:29: error: forward declaration of 'struct CWordCompletion'
rts/Game/Game.cpp:266: error: invalid use of undefined type 'struct CWordCompletion'
rts/Game/Game.h:29: error: forward declaration of 'struct CWordCompletion'
rts/Game/Game.cpp: In destructor 'virtual CGame::~CGame()':
rts/Game/Game.cpp:446: warning: possible problem detected in invocation of delete operator:
rts/Game/Game.cpp:446: warning: invalid use of undefined type 'struct CConsoleHistory'
rts/Game/Game.h:28: warning: forward declaration of 'struct CConsoleHistory'
rts/Game/Game.cpp:446: note: neither the destructor nor the class-specific operator delete will be called, even if they are declared when the class is defined.
rts/Game/Game.cpp:447: warning: possible problem detected in invocation of delete operator:
rts/Game/Game.cpp:447: warning: invalid use of undefined type 'struct CWordCompletion'
rts/Game/Game.h:29: warning: forward declaration of 'struct CWordCompletion'
rts/Game/Game.cpp:447: note: neither the destructor nor the class-specific operator delete will be called, even if they are declared when the class is defined.
rts/Game/Game.cpp: In member function 'virtual int CGame::KeyPressed(short unsigned int, bool)':
rts/Game/Game.cpp:513: error: invalid use of undefined type 'struct CConsoleHistory'
rts/Game/Game.h:28: error: forward declaration of 'struct CConsoleHistory'
rts/Game/Game.cpp:517: error: invalid use of undefined type 'struct CConsoleHistory'
rts/Game/Game.h:28: error: forward declaration of 'struct CConsoleHistory'
rts/Game/Game.cpp:521: error: invalid use of undefined type 'struct CWordCompletion'
rts/Game/Game.h:29: error: forward declaration of 'struct CWordCompletion'
rts/Game/Game.cpp:589: error: invalid use of undefined type 'struct CConsoleHistory'
rts/Game/Game.h:28: error: forward declaration of 'struct CConsoleHistory'
rts/Game/Game.cpp: In member function 'bool CGame::ClientReadNet()':
rts/Game/Game.cpp:1741: error: invalid use of undefined type 'struct CWordCompletion'
rts/Game/Game.h:29: error: forward declaration of 'struct CWordCompletion'
rts/Game/Game.cpp: In member function 'void CGame::UpdateUI()':
rts/Game/Game.cpp:2122: error: invalid use of undefined type 'struct CConsoleHistory'
rts/Game/Game.h:28: error: forward declaration of 'struct CConsoleHistory'
scons: *** [build/rts/Game/Game.o] Error 1
scons: building terminated because of errors.

Donc je sais pas ou ca bloque, je débute sous linux donc je demande a vos ames charitables un ptit coup de pousse pour m'aiguiller un brin smile

Merci!

Hors ligne