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#1 Le 07/09/2012, à 14:26

Detah-Pixel

Widget dans Awesome

Bonjour à tous,
Je me permet de vous écrire car je suis un peu bloqué au niveau de awesome.
Je me permet pour commencer de vous mettre mon fichier rc.lua :

  
1 -- Standard awesome library
  2 require("awful")
  3 require("awful.autofocus")
  4 require("awful.rules")
  5 -- Theme handling library
  6 require("beautiful")
  7 -- Notification library
  8 require("naughty")
  8' require("precious.battery")
  9 
 10 -- Load Debian menu entries
 11 require("debian.menu")
 12 -- {{{ Error handling
 13 -- Check if awesome encountered an error during startup and fell back to
 14 -- another config (This code will only ever execute for the fallback config)
 15 if awesome.startup_errors then
 16     naughty.notify({ preset = naughty.config.presets.critical,
 17                      title = "Oops, there were errors during startup!",
 18                      text = awesome.startup_errors })
 19 end
 20 
 21 -- Handle runtime errors after startup
 22 do
 23     local in_error = false
 24     awesome.add_signal("debug::error", function (err)
 25         -- Make sure we don't go into an endless error loop
 26         if in_error then return end
 27         in_error = true
 28 
 29         naughty.notify({ preset = naughty.config.presets.critical,
 30                          title = "Oops, an error happened!",
 31                          text = err })
 32         in_error = false
 33     end)
 34 end
 35 -- }}}
 36 
 37 -- {{{ Variable definitions
 38 -- Themes define colours, icons, and wallpapers
 39 --beautiful.init("/usr/share/awesome/themes/default/theme.lua")
 40 beautiful.init("/home/laurent/.config/awesome/themes/default/theme.lua")
"rc.lua" 379L, 15676C                                             1,1          Haut

Voila, comme je le déclare en ligne 8'(j'ai ajouté cette ligne à la main à la seconde même :-)) j'aimerai utiliser le widget de batterie présenté ici : Widget Awesome. Cependant et après de multiple essais, je n'arrive pas à juste ajouter un affichage du niveau de la batterie à la gauche de l'heure (située elle même en haut à droite.)
Pouvez vous reprendre mon rc.lua et le modifier dans ce but ? Et si possible m'expliquer pour m'éclairer quelque peu et que je puisse sans aide extérieure continuer à modifier mon awesome ?
Merci beaucoup
Death-Pixel


Death-Pixel

Never let your motivation burnout.

Hors ligne

#2 Le 07/09/2012, à 14:33

Kooothor

Re : Widget dans Awesome

Salut l'pixel mort,

J'ai utilisé Awesome par le passé (Openbox maintenant) et si y'a bien une chose dont je me souviens : c'est que la syntaxe de config avait tendance à changer tous les deux ou trois updates. Donc ça ne m'étonnerait pas que la page du wiki que tu linkes soit complètement obsolète.

Mon conseil : lire la doc anglophone, souvent plus à jour.
Lire la doc officielle, y'a souvent pas mieux.
Tu trouveras plein d'autres tutos : https://www.google.fr/search?q=awesome+ … et+battery
Essaie-en un autre smile

@+
~ktr


Utilisateur d'Archlinux | Cruncheur BOINC | Bépoiste
Admin de Flood.fr | Mon ~ | Mes dotfiles
«Your behavior is not funny and is wasting the time of the federal government !»

Hors ligne

#3 Le 07/09/2012, à 14:36

Detah-Pixel

Re : Widget dans Awesome

Salut à toi, et je confirme dans mon crâne j'ai en effet quelques pixels mort ;-). D'où le pseudo :-).
Que veux tu dires par :"Essaye en un autre " ?
J'ai également lu pas mal de doc et de tuto mais aucun n'est vraiment clair sur le sujet et je dois dire que j'en ai quelques peu ras le bol de ne pas comprendre...
Merci encore.

PS: le code n'était pas complet. je le remet.

-- Standard awesome library
require("awful")
require("awful.autofocus")
require("awful.rules")
-- Theme handling library
require("beautiful")
-- Notification library
require("naughty")
require("precious.battery")

-- Load Debian menu entries
require("debian.menu")
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
    naughty.notify({ preset = naughty.config.presets.critical,
                     title = "Oops, there were errors during startup!",
                     text = awesome.startup_errors })
end

-- Handle runtime errors after startup
do
    local in_error = false
    awesome.add_signal("debug::error", function (err)
        -- Make sure we don't go into an endless error loop
        if in_error then return end
        in_error = true

        naughty.notify({ preset = naughty.config.presets.critical,
                         title = "Oops, an error happened!",
                         text = err })
        in_error = false
    end)
end
-- }}}

-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
--beautiful.init("/usr/share/awesome/themes/default/theme.lua")
beautiful.init("/home/laurent/.config/awesome/themes/default/theme.lua")

-- This is used later as the default terminal and editor to run.
terminal = "x-terminal-emulator"
editor = os.getenv("EDITOR") or "editor"
editor_cmd = terminal .. " -e " .. editor

-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"

-- Table of layouts to cover with awful.layout.inc, order matters.
layouts =
{
    awful.layout.suit.floating,
    awful.layout.suit.tile,
    awful.layout.suit.tile.left,
    awful.layout.suit.tile.bottom,
    awful.layout.suit.tile.top,
    awful.layout.suit.fair,
    awful.layout.suit.fair.horizontal,
    awful.layout.suit.spiral,
    awful.layout.suit.spiral.dwindle,
    awful.layout.suit.max,
    awful.layout.suit.max.fullscreen,
    awful.layout.suit.magnifier
}
-- }}}

-- {{{ Tags
-- Define a tag table which hold all screen tags.
tags = {}
for s = 1, screen.count() do
    -- Each screen has its own tag table.
    tags[s] = awful.tag({ "Principal", "Internet", "Musique","Python" ,"Shell","PHP", 7, 8, 9}, s, layouts[2])
end
-- }}}

-- {{{ Menu
-- Create a laucher widget and a main menu
myawesomemenu = {
   { "manual", terminal .. " -e man awesome" },
   { "edit config", editor_cmd .. " " .. awesome.conffile },
   { "restart", awesome.restart },
   { "quit", awesome.quit }
}

mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
                                    { "Debian", debian.menu.Debian_menu.Debian },
                                    { "open terminal", terminal }
                                  }
                        })

mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
                                     menu = mymainmenu })
-- }}}

-- {{{ Wibox
-- Create a textclock widget
--mytextclock = awful.widget.textclock({ align = "right" })
os.setlocale("fr_FR.UTF-8") -- Français
mytextclock = awful.widget.textclock({ align = "right" }," %a %d %b  %H:%M ")
-- Create a systray
mysystray = widget({ type = "systray" })

-- Create a wibox for each screen and add it
mywibox = {}
mypromptbox = {}
mylayoutbox = {}
mytaglist = {}
mytaglist.buttons = awful.util.table.join(
                    awful.button({ }, 1, awful.tag.viewonly),
                    awful.button({ modkey }, 1, awful.client.movetotag),
                    awful.button({ }, 3, awful.tag.viewtoggle),
                    awful.button({ modkey }, 3, awful.client.toggletag),
                    awful.button({ }, 4, awful.tag.viewnext),
                    awful.button({ }, 5, awful.tag.viewprev)
                    )
mytasklist = {}
mytasklist.buttons = awful.util.table.join(
                     awful.button({ }, 1, function (c)
                                              if c == client.focus then
                                                  c.minimized = true
                                              else
                                                  if not c:isvisible() then
                                                      awful.tag.viewonly(c:tags()[1])
                                                  end
                                                  -- This will also un-minimize
                                                  -- the client, if needed
                                                  client.focus = c
                                                  c:raise()
                                              end
                                          end),
                     awful.button({ }, 3, function ()
                                              if instance then
                                                  instance:hide()
                                                  instance = nil
                                              else
                                                  instance = awful.menu.clients({ width=250 })
                                              end
                                          end),
                     awful.button({ }, 4, function ()
                                              awful.client.focus.byidx(1)
                                              if client.focus then client.focus:raise() end
                                          end),
                     awful.button({ }, 5, function ()
                                              awful.client.focus.byidx(-1)
                                              if client.focus then client.focus:raise() end
                                          end))

for s = 1, screen.count() do
    -- Create a promptbox for each screen
    mypromptbox[s] = awful.widget.prompt({ layout = awful.widget.layout.horizontal.leftright })
    -- Create an imagebox widget which will contains an icon indicating which layout we're using.
    -- We need one layoutbox per screen.
    mylayoutbox[s] = awful.widget.layoutbox(s)
    mylayoutbox[s]:buttons(awful.util.table.join(
                           awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
                           awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
                           awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
                           awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
    -- Create a taglist widget
    mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons)

    -- Create a tasklist widget
    mytasklist[s] = awful.widget.tasklist(function(c)
                                              return awful.widget.tasklist.label.currenttags(c, s)
                                          end, mytasklist.buttons)

    -- Create the wibox
    mywibox[s] = awful.wibox({ position = "top", screen = s })
    -- Add widgets to the wibox - order matters
    mywibox[s].widgets = {
        {
            mylauncher,
            mytaglist[s],
            mypromptbox[s],
            layout = awful.widget.layout.horizontal.leftright
        },
        mylayoutbox[s],
        mytextclock,
        s == 1 and mysystray or nil,
        mytasklist[s],
        layout = awful.widget.layout.horizontal.rightleft
    }
end
-- }}}

-- {{{ Mouse bindings
root.buttons(awful.util.table.join(
    awful.button({ }, 3, function () mymainmenu:toggle() end),
    awful.button({ }, 4, awful.tag.viewnext),
    awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}

-- {{{ Key bindings
globalkeys = awful.util.table.join(
    awful.key({ modkey,           }, "Left",   awful.tag.viewprev       ),
    awful.key({ modkey,           }, "Right",  awful.tag.viewnext       ),
    awful.key({ modkey,           }, "Escape", awful.tag.history.restore),

    awful.key({ modkey,           }, "j",
        function ()
            awful.client.focus.byidx( 1)
            if client.focus then client.focus:raise() end
        end),
    awful.key({ modkey,           }, "k",
        function ()
            awful.client.focus.byidx(-1)
            if client.focus then client.focus:raise() end
        end),
    awful.key({ modkey,           }, "w", function () mymainmenu:show({keygrabber=true}) end),

    -- Layout manipulation
    awful.key({ modkey, "Shift"   }, "j", function () awful.client.swap.byidx(  1)    end),
    awful.key({ modkey, "Shift"   }, "k", function () awful.client.swap.byidx( -1)    end),
    awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end),
    awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end),
    awful.key({ modkey,           }, "u", awful.client.urgent.jumpto),
    awful.key({ modkey,           }, "Tab",
        function ()
            awful.client.focus.history.previous()
            if client.focus then
                client.focus:raise()
            end
        end),

    -- Standard program
    awful.key({ modkey,           }, "Return", function () awful.util.spawn(terminal) end),
    awful.key({ modkey, "Control" }, "r", awesome.restart),
    awful.key({ modkey, "Shift"   }, "q", awesome.quit),

    awful.key({ modkey,           }, "l",     function () awful.tag.incmwfact( 0.05)    end),
    awful.key({ modkey,           }, "h",     function () awful.tag.incmwfact(-0.05)    end),
    awful.key({ modkey, "Shift"   }, "h",     function () awful.tag.incnmaster( 1)      end),
    awful.key({ modkey, "Shift"   }, "l",     function () awful.tag.incnmaster(-1)      end),
    awful.key({ modkey, "Control" }, "h",     function () awful.tag.incncol( 1)         end),
    awful.key({ modkey, "Control" }, "l",     function () awful.tag.incncol(-1)         end),
    awful.key({ modkey,           }, "space", function () awful.layout.inc(layouts,  1) end),
    awful.key({ modkey, "Shift"   }, "space", function () awful.layout.inc(layouts, -1) end),

    awful.key({ modkey, "Control" }, "n", awful.client.restore),

    -- Prompt
    awful.key({ modkey },            "r",     function () mypromptbox[mouse.screen]:run() end),

    awful.key({ modkey }, "x",
              function ()
                  awful.prompt.run({ prompt = "Run Lua code: " },
                  mypromptbox[mouse.screen].widget,
                  awful.util.eval, nil,
                  awful.util.getdir("cache") .. "/history_eval")
              end)
)

clientkeys = awful.util.table.join(
    awful.key({ modkey,           }, "f",      function (c) c.fullscreen = not c.fullscreen  end),
    awful.key({ modkey, "Shift"   }, "c",      function (c) c:kill()                         end),
    awful.key({ modkey, "Control" }, "space",  awful.client.floating.toggle                     ),
    awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
    awful.key({ modkey,           }, "o",      awful.client.movetoscreen                        ),
    awful.key({ modkey, "Shift"   }, "r",      function (c) c:redraw()                       end),
    awful.key({ modkey,           }, "t",      function (c) c.ontop = not c.ontop            end),
    awful.key({ modkey,           }, "n",
        function (c)
            -- The client currently has the input focus, so it cannot be
            -- minimized, since minimized clients can't have the focus.
            c.minimized = true
        end),
    awful.key({ modkey,           }, "m",
        function (c)
            c.maximized_horizontal = not c.maximized_horizontal
            c.maximized_vertical   = not c.maximized_vertical
        end)
)

-- Compute the maximum number of digit we need, limited to 9
keynumber = 0
for s = 1, screen.count() do
   keynumber = math.min(9, math.max(#tags[s], keynumber));
end

-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it works on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, keynumber do
    globalkeys = awful.util.table.join(globalkeys,
        awful.key({ modkey }, "#" .. i + 9,
                  function ()
                        local screen = mouse.screen
                        if tags[screen][i] then
                            awful.tag.viewonly(tags[screen][i])
                        end
                  end),
        awful.key({ modkey, "Control" }, "#" .. i + 9,
                  function ()
                      local screen = mouse.screen
                      if tags[screen][i] then
                          awful.tag.viewtoggle(tags[screen][i])
                      end
                  end),
        awful.key({ modkey, "Shift" }, "#" .. i + 9,
                  function ()
                      if client.focus and tags[client.focus.screen][i] then
                          awful.client.movetotag(tags[client.focus.screen][i])
                      end
                  end),
        awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
                  function ()
                      if client.focus and tags[client.focus.screen][i] then
                          awful.client.toggletag(tags[client.focus.screen][i])
                      end
                  end))
end

clientbuttons = awful.util.table.join(
    awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
    awful.button({ modkey }, 1, awful.mouse.client.move),
    awful.button({ modkey }, 3, awful.mouse.client.resize))

-- Set keys
root.keys(globalkeys)
-- }}}

-- {{{ Rules
awful.rules.rules = {
    -- All clients will match this rule.
    { rule = { },
      properties = { border_width = beautiful.border_width,
                     border_color = beautiful.border_normal,
                     focus = true,
                     keys = clientkeys,
                     buttons = clientbuttons } },
    { rule = { class = "MPlayer" },
      properties = { floating = true } },
    { rule = { class = "pinentry" },
      properties = { floating = true } },
    { rule = { class = "gimp" },
      properties = { floating = true } },
    -- Set Firefox to always map on tags number 2 of screen 1.
    -- { rule = { class = "Firefox" },
    --   properties = { tag = tags[1][2] } },
}
-- }}}

-- {{{ Signals
-- Signal function to execute when a new client appears.
client.add_signal("manage", function (c, startup)
    -- Add a titlebar
    -- awful.titlebar.add(c, { modkey = modkey })

    -- Enable sloppy focus
    c:add_signal("mouse::enter", function(c)
        if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
            and awful.client.focus.filter(c) then
            client.focus = c
        end
    end)

    if not startup then
        -- Set the windows at the slave,
        -- i.e. put it at the end of others instead of setting it master.
        -- awful.client.setslave(c)

        -- Put windows in a smart way, only if they does not set an initial position.
        if not c.size_hints.user_position and not c.size_hints.program_position then
            awful.placement.no_overlap(c)
            awful.placement.no_offscreen(c)
        end
    end
end)

client.add_signal("focus", function(c) c.border_color = beautiful.border_focus end)
client.add_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}
os.execute("dropbox start")

Dernière modification par Detah-Pixel (Le 07/09/2012, à 14:42)


Death-Pixel

Never let your motivation burnout.

Hors ligne

#4 Le 07/09/2012, à 15:30

Kooothor

Re : Widget dans Awesome

Detah-Pixel a écrit :

Que veux tu dires par :"Essaye en un autre " ?

Delightful au lieu de naughty : http://awesome.naquadah.org/wiki/Deligh … ery_widget

@+
~ktr


Utilisateur d'Archlinux | Cruncheur BOINC | Bépoiste
Admin de Flood.fr | Mon ~ | Mes dotfiles
«Your behavior is not funny and is wasting the time of the federal government !»

Hors ligne

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