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#1 Le 26/03/2006, à 19:14

Findanut

lancement de daoc avec CVScedega ..

j'installe cedega avec ce tuto http://doc.ubuntu-fr.org/applications/jeux/cedega

tout se passe bien, je lance daoc et la ..

root@Valentin:~# cvscedega /jeux/daoc/Darkness-Rising/camelot.exe
err:font:ReadFontDir Can't open directory "/usr/X11R6/lib/X11/fonts/truetype/"
Building font metrics. This may take some time...
fixme:font:LFD_InitFontInfo font '-misc-fixed-bold-r-normal--13-120-75-75-c-70-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-bold-r-normal--13-120-75-75-c-80-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-bold-r-normal--14-130-75-75-c-70-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-bold-r-normal--15-140-75-75-c-90-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-bold-r-normal--18-120-100-100-c-90-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-bold-r-semicondensed--13-120-75-75-c-60-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-o-normal--13-120-75-75-c-70-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-o-normal--13-120-75-75-c-80-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-o-semicondensed--13-120-75-75-c-60-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--6-60-75-75-c-40-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--7-70-75-75-c-50-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--8-80-75-75-c-50-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--9-90-75-75-c-60-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--10-100-75-75-c-60-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--13-120-75-75-c-70-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--13-120-75-75-c-80-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--14-130-75-75-c-70-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--15-140-75-75-c-90-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--18-120-100-100-c-90-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-normal--20-200-75-75-c-100-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-semicondensed--12-110-75-75-c-60-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
fixme:font:LFD_InitFontInfo font '-misc-fixed-medium-r-semicondensed--13-120-75-75-c-60-iso8859-16' has unknown character encoding '16' in known registry 'iso8859'
Done building font metrics
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (French keyboard layout) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
fixme:wave:ALSA_WaveInit -fixme:wave:ALSA_WaveInit -

bref ca marche pas .. une idée?

sinon j'aimerais savori s'il existait un moyen de mettre un raccourcis de CVScedega sans passer par le terminal smile


merci bcp smile

Hors ligne

#2 Le 27/03/2006, à 15:56

Findanut

Re : lancement de daoc avec CVScedega ..

personne ? sad

Hors ligne

#3 Le 27/03/2006, à 17:08

Findanut

Re : lancement de daoc avec CVScedega ..

j'oublie de dire qu'il a été installé sous windows et n'a pas besoin de fichier système .. il fonctionne avec directx 9

Hors ligne

#4 Le 28/03/2006, à 13:00

Findanut

Re : lancement de daoc avec CVScedega ..

personne ne peux m'aider ?

j'ai mail la FAQ du jeu , ils n'ont personne capable de m'aider ..

Hors ligne

#5 Le 28/03/2006, à 13:38

yeKcim

Re : lancement de daoc avec CVScedega ..

Apparement ton problème semble peu inspirer. Peut-être existe-t-il un forum dédié a cedega ou tu trouveras plus d'utilisateurs ayant rencontré ce type de problème. Désolé de ne pouvoir t'aider plus.Tiens-nous au courant.


Participer à un projet libre est un jeu... Et toi, à quoi tu joues ?
http://yeknan.free.fr

Hors ligne

#6 Le 28/03/2006, à 16:47

Findanut

Re : lancement de daoc avec CVScedega ..

pas de probleme, si qqn a un lien d'un fofo sur cedega ... je prend smile

enfaite j'utilise sa version gartuite ^^

si quelqu'un veut bien m'aider, je peux lui donner les lien pour DL l'installe du jeu..

a tien ca me fait penser a un truc : vous parlez tjrs d'install des jeux sous linux avec cedega, est-ce indispensable ? car daoc a été installé sous windows smile

Hors ligne

#7 Le 28/03/2006, à 17:35

Findanut

Re : lancement de daoc avec CVScedega ..

j'avance un peu big_smile

je me suis placé la ou j'ai installé le jeu sous windows et je lai lancé avec cedega

root@Valentin:/jeux/daoc/Darkness-Rising# cvscedega camelot.exe
err:font:ReadFontDir Can't open directory "/usr/X11R6/lib/X11/fonts/truetype/"
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (French keyboard layout) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
fixme:wave:ALSA_WaveInit -fixme:wave:ALSA_WaveInit -
ALSA lib seq_hw.c:455:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory
/usr/lib/cvscedega/bin/wine: binary overlaps reserved area (08048000-0804c9ac)
root@Valentin:/jeux/daoc/Darkness-Rising# err:font:ReadFontDir Can't open directory "/usr/X11R6/lib/X11/fonts/truetype/"
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (French keyboard layout) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.
fixme:wave:ALSA_WaveInit -fixme:wave:ALSA_WaveInit -
ALSA lib seq_hw.c:455:(snd_seq_hw_open) open /dev/snd/seq failed: No such file or directory
fixme:richedit:RICHED32_WindowProc Unknown message 0x0081
fixme:richedit:RICHED32_WindowProc Unknown message 0x0210
fixme:richedit:RICHED32_WindowProc Unknown message 0x0030
fixme:richedit:RICHED32_WindowProc Unknown message 0x0087
fixme:richedit:RICHED32_WindowProc Unknown message 0x0087
fixme:richedit:RICHED32_WindowProc Unknown message 0x0087
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0210
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0210
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138

la c'est en cour d'éxecution (mise a jour obligatoire sad )

je vous tien au courant si ca marche ^^

Hors ligne

#8 Le 28/03/2006, à 18:54

Findanut

Re : lancement de daoc avec CVScedega ..

bon j'arrive presque a me conecter mais il m'affiche 2 fois un message d'erreur :

Unhandled page fault on write acces to 0x0000002 at acces 0xb7ef9159

Unhandled page fault on write acces to 0x00000024 at acces 0xb7ef9159

j'ai remarqué aussi qu'il y avait un probleme de clavier :

fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (French keyboard layout) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.

fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0138
fixme:richedit:RICHED32_WindowProc Unknown message 0x0115
fixme:richedit:RICHED32_WindowProc Unknown message 0x0082
(ca continue sur plusieurs lignes, je vosu en épargne)
fixme:winsock:convert_sockopt Unknown IPPROTO_TCP optname 0xffffff7f
/usr/lib/cvscedega/bin/wine: binary overlaps reserved area (08048000-0804c9ac)
0005:: Bad stuff: client ignore setting select events for 0x9000abac to 1
0005:: Bad stuff: client ignore setting select events for 0x9000abac to 0

err:font:ReadFontDir Can't open directory "/usr/X11R6/lib/X11/fonts/truetype/"
fixme:keyboard:X11DRV_KEYBOARD_DetectLayout Your keyboard layout was not found!
Using closest match instead (French keyboard layout) for scancode mapping.
Please define your layout in windows/x11drv/keyboard.c and submit them
to us for inclusion into future Wine releases.
See the Wine User Guide, chapter "Keyboard" for more information.

fixme:wave:ALSA_WaveInit -fixme:wave:ALSA_WaveInit -
ALSA lib seq_hw.c:455:(snd_seq_hw_open) open /dev/snd/seq failed: No such file o r directory

fixme:keyboard:X11DRV_GetKeyNameText (0x00540000,0x107ac44,110): unsupported key , vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (0x00550000,0x107ac5d,110): unsupported key , vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (0x00590000,0x107acc1,110): unsupported key , vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (0x005a0000,0x107acda,110): unsupported key , vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (0x005b0000,0x107acf3,110): unsupported key , vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (0x005c0000,0x107ad0c,110): unsupported key , vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (0x005d0000,0x107ad25,110): unsupported key , vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (0x005e0000,0x107ad3e,110): unsupported key , vkey=0000, ansi=0000
fixme:keyboard:X11DRV_GetKeyNameText (0x005f0000,0x107ad57,110): unsupported key , vkey=0000, ansi=0000

fixme:ver:GetVersionExA OSVERSIONINFOA is too large (possibly OSVERSIONINFOEXA)

fixme:system:SystemParametersInfoA Unimplemented action: 94 (SPI_GETMOUSETRAILS)
fixme:system:SystemParametersInfoA Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:system:SystemParametersInfoA Unimplemented action: 59 (SPI_SETSTICKYKEYS)

fixme:ddraw:D3D_GL_update_render_states unsupported render state 128 (WRAP0), va lue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 129 (WRAP1), va lue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 130 (WRAP2), va lue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 131 (WRAP3), va lue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 132 (WRAP4), va lue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 133 (WRAP5), va lue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 134 (WRAP6), va lue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 135 (WRAP7), va lue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 154 (POINTSIZE) , value=0x3f800000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 155 (POINTSIZE_ MIN), value=0x3f800000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 156 (POINTSPRIT EENABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 157 (POINTSCALE ENABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 158 (POINTSCALE _A), value=0x3f800000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 159 (POINTSCALE _B), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 160 (POINTSCALE _C), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 161 (MULTISAMPL EANTIALIAS), value=0x00000001
fixme:ddraw:D3D_GL_update_render_states unsupported render state 162 (MULTISAMPL EMASK), value=0xffffffff
fixme:ddraw:D3D_GL_update_render_states unsupported render state 163 (PATCHEDGES TYLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 165 (DEBUGMONIT ORTOKEN), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 166 (POINTSIZE_ MAX), value=0x42800000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 167 (INDEXEDVER TEXBLENDENABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 170 (TWEENFACTO R), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 172 (POSITIONOR DER), value=0x00000003
fixme:ddraw:D3D_GL_update_render_states unsupported render state 173 (NORMALORDE R), value=0x00000001
fixme:ddraw:D3D_GL_update_render_states unsupported render state 174 (SCISSORTES TENABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 175 (SLOPESCALE DEPTHBIAS), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 176 (ANTIALIASE DLINEENABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 178 (MINTESSELL ATIONLEVEL), value=0x3f800000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 179 (MAXTESSELL ATIONLEVEL), value=0x3f800000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 180 (ADAPTIVETE SS_X), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 181 (ADAPTIVETE SS_Y), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 182 (ADAPTIVETE SS_Z), value=0x3f800000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 183 (ADAPTIVETE SS_W), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 184 (ENABLEADAP TIVETESSELLATION), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 185 (TWOSIDEDST ENCILMODE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 186 (CCW_STENCI LFAIL), value=0x00000001
fixme:ddraw:D3D_GL_update_render_states unsupported render state 187 (CCW_STENCI LZFAIL), value=0x00000001
fixme:ddraw:D3D_GL_update_render_states unsupported render state 188 (CCW_STENCI LPASS), value=0x00000001
fixme:ddraw:D3D_GL_update_render_states unsupported render state 189 (CCW_STENCI LFUNC), value=0x00000008
fixme:ddraw:D3D_GL_update_render_states unsupported render state 190 (COLORWRITE ENABLE1), value=0x0000000f
fixme:ddraw:D3D_GL_update_render_states unsupported render state 191 (COLORWRITE ENABLE2), value=0x0000000f
fixme:ddraw:D3D_GL_update_render_states unsupported render state 192 (COLORWRITE ENABLE3), value=0x0000000f
fixme:ddraw:D3D_GL_update_render_states unsupported render state 193 (BLENDFACTO R), value=0xffffffff
fixme:ddraw:D3D_GL_update_render_states unsupported render state 194 (SRGBWRITEE NABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 195 (DEPTHBIAS) , value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 198 (WRAP8), va lue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 199 (WRAP9), va lue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 200 (WRAP10), v alue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 201 (WRAP11), v alue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 202 (WRAP12), v alue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 203 (WRAP13), v alue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 204 (WRAP14), v alue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 205 (WRAP15), v alue=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 206 (SEPARATEAL PHABLENDENABLE), value=0x00000000
fixme:ddraw:D3D_GL_update_render_states unsupported render state 207 (SRCBLENDAL PHA), value=0x00000002
fixme:ddraw:D3D_GL_update_render_states unsupported render state 208 (DESTBLENDA LPHA), value=0x00000001
fixme:ddraw:D3D_GL_update_render_states unsupported render state 209 (BLENDOPALP HA), value=0x00000001

fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 7  (BUMPENVMAT00), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 8  (BUMPENVMAT01), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 9  (BUMPENVMAT10), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 1 0 (BUMPENVMAT11), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 2 2 (BUMPENVLSCALE), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 2 3 (BUMPENVLOFFSET), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 7  (BUMPENVMAT00), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 8  (BUMPENVMAT01), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 9  (BUMPENVMAT10), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 1 0 (BUMPENVMAT11), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 2 2 (BUMPENVLSCALE), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 2 3 (BUMPENVLOFFSET), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 7  (BUMPENVMAT00), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 8  (BUMPENVMAT01), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 9  (BUMPENVMAT10), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 1 0 (BUMPENVMAT11), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 2 2 (BUMPENVLSCALE), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 2 3 (BUMPENVLOFFSET), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 7  (BUMPENVMAT00), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 8  (BUMPENVMAT01), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 9  (BUMPENVMAT10), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 1 0 (BUMPENVMAT11), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 2 2 (BUMPENVLSCALE), value=0x00000000
fixme:ddraw:D3D_GL_update_texture_stage_states unsupported texture stage state 2 3 (BUMPENVLOFFSET), value=0x00000000

fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored

fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xad0ea45c,0006002f,1):stub
fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0xac297a38,0006002f,2):stub
mmtime pid=9409 tid=9414

err:dsound:DSOUND_MixOne underrun on sound buffer 0xad08d9a8
wine: Unhandled exception, starting debugger...
err:win:WIN_FindWndPtr window 5003a belongs to other process
err:win:WIN_FindWndPtr window 2002c belongs to other process
fixme:winsock:WS_bind Setting WS_SO_REUSEADDR on socket before we binding it
err:seh:start_debugger Couldn't start debugger ("winedbg --debugmsg -all -- --au to 2 148") (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger
err:win:WIN_FindWndPtr window 6002f belongs to other process
err:win:WIN_FindWndPtr window 6002f belongs to other process
err:dc:DCE_FreeWindowDCE [0002002c] GetDC() without ReleaseDC()!
err:dc:DCE_FreeWindowDCE [0002002c] GetDC() without ReleaseDC()!
err:dc:DCE_FreeWindowDCE [0002002c] GetDC() without ReleaseDC()!
err:dc:DCE_FreeWindowDCE [0002002c] GetDC() without ReleaseDC()!
err:dc:DCE_FreeWindowDCE [0002002c] GetDC() without ReleaseDC()!
err:dc:DCE_FreeWindowDCE [00020021] GetDC() without ReleaseDC()!
err:dc:DCE_FreeWindowDCE [00020021] GetDC() without ReleaseDC()!
wine: Unhandled exception, starting debugger...
err:seh:start_debugger Couldn't start debugger ("winedbg --debugmsg -all -- --au to 4 220") (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger

j'ai mis quelques espaces pour aérer tout ca


j'ai aussi un problème de fonts !

err:font:ReadFontDir Can't open directory "/usr/X11R6/lib/X11/fonts/truetype/"

help je touche bientot au but smile

Hors ligne

#9 Le 29/03/2006, à 10:50

Findanut

Re : lancement de daoc avec CVScedega ..

bon personne me répond .... ca me décourage car c'est pour essayer daoc et wow que je voulais passez sous linux et si personne m'aide : adieu linux!

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#10 Le 29/03/2006, à 14:20

amadeus

Re : lancement de daoc avec CVScedega ..

Ta partition windows est osus ntfs? ça pourrait expliquer les erreurs d'écriture ...


Dumbledore returns from the dead and declares it to be hammertime, Harry proceeds to break it down, Voldemort is unable to touch this.

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#11 Le 30/03/2006, à 17:04

Findanut

Re : lancement de daoc avec CVScedega ..

les DD de mon ordi :

  DD 1 de 60 G partitions :
     c: WINDOWS FAT32
     d: jeux FAT32
     e: mes docs FAT32

  DD 2 5G : LINUX !

j'aimerais savori si je récup un /taz ou .gr (je sais plu) enfin l'équivalent d'un zip sous linux de cedega officiel, l'install a partir d'un tuto marchera?

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