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#1 Le 14/05/2010, à 08:34
- DRYSTHAN
problem balazar
salut,
j'ai des problèmes avec balazar. Je l'ai lancer dans un terminal pensant y comprendre quelque chose mais en verité j'y comprend rien. En général le jeu se bloque tous seul ou lors d'un retour au menu. là il m'a renvoyé un message d'erreur:
Error:<class'_soya.GLError'>(GL_INVALID_OPERATION)
retour
bien sur le jeu bloc impossible de cliquer sur "retour"
voici le résulta de la console :
~$ balazar
* Balazar * Balazar lives in /usr/share/games
* Soya * Using 8 bits stencil buffer
* Soya * version 0.14
* Using OpenGL 3.0.0 NVIDIA 185.18.36
* - renderer : GeForce 9800 GT/PCI/SSE2
* - vendor : NVIDIA Corporation
* - maximum number of lights : 8
* - maximum number of clip planes : 6
* - maximum number of texture units : 4
* - maximum texture size : 8192 pixels
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
* Using OpenAL 1.1 ALSOFT 1.8.466
* - renderer : OpenAL Soft
* - vendor : OpenAL Community
SETCSTATE (<Body, model=None>, <AnimatedModel balazar>, [1, 0], [(<World, model=None>, 19, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2@vert>, [0, 1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel sage>, [0, 1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
* Tofu * Player trash login !
* Tofu * Level level_0_0 169306220 activated !
* Tofu * Player trash logout !
* Tofu * Discard player trash 163711020...
* Tofu * Level level_0_0 169306220 inactivated.
* Tofu * Discard level level_0_0 169306220...
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server ":0.0"
after 170 requests (170 known processed) with 0 events remaining.
AL lib: ALc.c:1368: exit(): closing 1 Device
AL lib: ALc.c:1345: alcCloseDevice(): destroying 1 Context
AL lib: alSource.c:2362: alcDestroyContext(): deleting 19 Source(s)
AL lib: alBuffer.c:1079: exit(): deleting 194 Buffer(s)
trash@trash-obur:~$ balazar
* Balazar * Balazar lives in /usr/share/games
* Soya * Using 8 bits stencil buffer
* Soya * version 0.14
* Using OpenGL 3.0.0 NVIDIA 185.18.36
* - renderer : GeForce 9800 GT/PCI/SSE2
* - vendor : NVIDIA Corporation
* - maximum number of lights : 8
* - maximum number of clip planes : 6
* - maximum number of texture units : 4
* - maximum texture size : 8192 pixels
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
* Using OpenAL 1.1 ALSOFT 1.8.466
* - renderer : OpenAL Soft
* - vendor : OpenAL Community
SETCSTATE (<Body, model=None>, <AnimatedModel balazar>, [1, 0], [(<World, model=None>, 19, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2@vert>, [0, 1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel sage>, [1, 0], [])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
Exception AttributeError: "'NoneType' object has no attribute 'readframes'" in '_soya._WAVSound._getbuffer' ignored
Exception AttributeError: "'NoneType' object has no attribute 'readframes'" in '_soya._WAVSound._getbuffer' ignored
Exception AttributeError: "'NoneType' object has no attribute 'readframes'" in '_soya._WAVSound._getbuffer' ignored
Exception AttributeError: "'NoneType' object has no attribute 'readframes'" in '_soya._WAVSound._getbuffer' ignored
Exception AttributeError: "'NoneType' object has no attribute 'readframes'" in '_soya._WAVSound._getbuffer' ignored
Exception AttributeError: "'NoneType' object has no attribute 'readframes'" in '_soya._WAVSound._getbuffer' ignored
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel echassien2>, [0, 1], [(<World, model=None>, 7, 1)])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
SETCSTATE (<Body, model=None>, <AnimatedModel champignon>, [1], [])
* Tofu * Player trash login !
* Tofu * Level level_0_0 177597788 activated !
* Soya * Computing neighbor for Cal3D model, and caching the result in file /usr/share/games/balazar/shapes/champignon_geant/neighbors_0-0...
* Soya * Can't cache Cal3D neighbor face data in file /usr/share/games/balazar/shapes/champignon_geant/neighbors_0-0
GL_INVALID_OPERATION
Traceback (most recent call last):
File "/usr/share/games/balazar/gui.py", line 216, in play_solo
r = balazar.game_interface.start_single(globdef.NAME, "test")
File "/usr/share/games/balazar/game_interface.py", line 110, in start_single
r = tofu.single.serve_forever(login = login, password = password)
File "/usr/lib/pymodules/python2.6/tofu/single.py", line 75, in serve_forever
return tofu.IDLER.idle()
File "main_loop.pyx", line 113, in _soya.MainLoop.idle
File "main_loop.pyx", line 173, in _soya.MainLoop.main_loop
File "main_loop.pyx", line 264, in _soya.MainLoop.render
File "renderer.pyx", line 433, in _soya.render
File "renderer.pyx", line 409, in _soya.check_gl_error
_soya.GLError: GL_INVALID_OPERATION
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