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#1 Le 23/09/2014, à 18:53
- Tartampion91
[RESOLU] Wine et Starcraft 2 -> Plantage après la connexion
Bonjour à tous
Suite à une mise a jour du lanceur de starcraft, le jeu jeu plante systématiquement après que je sois logué.
Dans la log j'ai ceci :
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
err:wininet:open_http_connection create_netconn failed: 12029
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sur
e that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winb
ind package of your distribution.
fixme:wbemprox:client_security_SetBlanket 0x7d5562e4, 0x139a40, 10, 0, (null), 3
, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0x7d5562e4
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:hnetcfg:fw_profile_get_NotificationsDisabled 0x13cef8, 0x566e4c0
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sur
e that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winb
ind package of your distribution.
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:system:SetProcessDPIAware stub!
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:winsock:WSALookupServiceBeginW (0x239e570 0x00000ff0 0x239e5b8) Stub!
[0923/193345:ERROR:network_change_notifier_win.cc(160)] WSALookupServiceBegin fa
iled with: 8
fixme:iphlpapi:NotifyAddrChange (Handle 0x239e448, overlapped 0x163be88): stub
fixme:winsock:WSALookupServiceBeginW (0x239e5b4 0x00000ff0 0x239e5fc) Stub!
[0923/193345:ERROR:network_change_notifier_win.cc(160)] WSALookupServiceBegin failed with: 8
err:module:import_dll Library QtSvg4.dll (which is needed by L"C:\\Program Files (x86)\\Battle.net\\Battle.net.5011\\imageformats\\qsvg4.dll") not found
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:msg:pack_message msg 80 (WM_SETICON) not supported yet
fixme:msg:pack_message msg 80 (WM_SETICON) not supported yet
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
fixme:wbemprox:wbem_locator_QueryInterface interface {00000126-0000-0000-c000-000000000046} not implemented
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package o
f your distribution.
fixme:shell:SetCurrentProcessExplicitAppUserModelID L"BlizzardEntertainment.Battlenet.beta": stub
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1
fixme:msg:ChangeWindowMessageFilter c054 00000001
fixme:systray:wine_notify_icon unhandled tray message: 4
fixme:dwmapi:DwmIsCompositionEnabled 0x33cfe4
fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}
fixme:win:FlashWindowEx 0x33b43c
fixme:win:FlashWindowEx 0x33c798
fixme:win:FlashWindowEx 0x33cab0
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:imm:ImmReleaseContext (0x1009e, (nil)): stub
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x100ac 0x00000000
fixme:win:FlashWindowEx 0x33bcc0
err:module:import_dll Library QtSvg4.dll (which is needed by L"C:\\Program Files (x86)\\Battle.net\\Battle.net.5011\\imageformats\\qsvg4.dll") not found
err:ole:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered
err:ole:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:process:GetLogicalProcessorInformationEx (3,(nil),0x33ef6c): stub
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
Connection statistics (times in milliseconds)
latency = 0.000 ms
bandwidth = 0.000 MB/sec
downloadUrlCount: 0
downloadUrlCallTime: 0.000 (0.000000)
downloadUrlElapsedTime: 0.000 (0.000000)
connectionsCreated: 0
connectionsClosed: 0
requestsCreated: 0
requestsClosed: 0
parseUrlTime: 0.000 (0.000000)
createRequestTime: 0.000 (0.000000)
createHeadersTime: 0.000 (0.000000)
sendRequestTime: 0.000 (0.000000)
httpSendRequestTime: 0.000 (0.000000)
httpResponseTime: 0.000 (0.000000)
readissued: 0
readsync: 0
readasync: 0
readfail: 0
readzero: 0
readnonzero: 0
readfileTime: 0.000 (0.000000)
readfileWaitTime: 0.000 (0.000000)
readfileResponseTime: 0.000 (0.000000)
readCallbackTime: 0.000 (0.000000)
readBytes: 0
J'utilise ce script pour lancer le jeu :
#!/bin/sh
exec 1>/dev/null
exec 2>/tmp/Lancer_SC2.log
echo 0|sudo tee /proc/sys/kernel/yama/ptrace_scope
wine /home/jerome/.PlayOnLinux/wineprefix/SC2_WoL/drive_c/Program\ Files/StarCraft\ II/StarCraft\ II.exe > /dev/null
exit $?
Avant la mise à jour, tous marcher très bien, j'ai fais la mise à jour hier.
Avez-vous une idée pour résoudre ce problème ?
Merci d'avance
Dernière modification par Tartampion91 (Le 02/10/2014, à 18:21)
Hors ligne
#2 Le 02/10/2014, à 18:20
- Tartampion91
Re : [RESOLU] Wine et Starcraft 2 -> Plantage après la connexion
Bon finalement j'ai résolu le problème tous seul, j'ai fait un upgrade de wine en version 1.7.27
Voilà a+
Hors ligne